
The scope of this project to be a source of information and instruction to the NMM user that will help that user develop the skills necessary for an issue free experience running the NMM in support of their larger modding experience for every game that NMM supports. The purpose of this document is to provide one source that is clear, concise and complete regarding the installation, maintenance and operation of the Nexus Mod Manager (NMM).

TraceInformation( "Command: " + strCommand) String strCommand = GetSkseLaunchCommand() TraceInformation( "Launching Skyrim (SKSE). OnGameLaunched( false, "No custom launch command has been set. TraceError( "No custom launch command has been set. String strCommand = GetCustomLaunchCommand() TraceInformation( "Launching Skyrim (Custom). / Launches the game with a custom command. ", imgIcon, LaunchSkyrimCustom, true)) ĭefaultLaunchCommand = new Command( "Launch Skyrim ", "Launches Skyrim. ToBitmap() : null ĪddLaunchCommand( new Command( "CustomLaunch ", "Launch Custom Skyrim ", "Launches Skyrim with custom command. TraceInformation( "Plain Command: ) ", strCommand, ( strCommand = null)) String strCommand = GetPlainLaunchCommand() / Initializes the game launch commands. : base( p_gmdGameMode, p_eifEnvironmentInfo) Public SkyrimLauncher( IGameMode p_gmdGameMode, IEnvironmentInfo p_eifEnvironmentInfo) / >The game mode currently being managed. / A simple constructor that initializes the object with the given dependencies. Public class SkyrimLauncher : GameLauncherBase Learn more about bidirectional Unicode characters

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